There are 42 different potion types.
The triplet (color, taste and sip) is specific for each potion type.
Taste, Sip, Quaff and Save actions have 15.625% probability to 'POOF!' (destroy) the potion.
Potion | Weight | Color | Taste | Sip | Effect |
Potion of Water | 2 | clear | plain | safe | Decreases thirst by 2 (1 hour). |
Potion of Wine | 2 | red | dry | caution | Increases inebriation by 3 (alcohol blood concentration). |
Potion of Spirits | 2 | amber | sour | caution | Increases inebriation by 4 (alcohol blood concentration) |
Potion of Milk | 2 | white | alkaline | safe | Decreases thirst by 3 (1.5 hours). |
Potion of Fruit Juice | 2 | red | sweet | safe | Decreases thirst by 3 (1.5 hours). |
Potion of Mineral Water | 2 | clear | dry | safe | Decreases thirst by 2 (1 hour). |
Potion of Saltwater | 2 | clear | salty | caution | Increases thirst by 3 (1.5 hours). |
Potion of Invisibility | 2 | clear | dry | safe | Character becomes invisible (no time limit). |
Potion of Vinegar | 2 | red | acidic | caution | Increases thirst by 2 (1 hour). |
Potion of ACID! | 2 | clear | acidic | dangerous | Removes 5 hit points. |
Potion of Weak Poison | 2 | silver | bitter | dangerous | Removes 2 hit points every 30 minutes for 128 hours (5 days and 8 hours). |
Potion of Poison! | 2 | white | alkaline | dangerous | Removes 5 hit points every 30 minutes for 128 hours (5 days and 8 hours). |
Potion of Strong Poison! | 2 | black | sour | dangerous | Removes 5 hit points every 15 minutes for 64 hours (2 days and 16 hours). |
Potion of DEADLY POISION! | 2 | red | sweet | dangerous | Removes 5 hit points every 5 minutes for 32 hours (1 day and 8 hours). |
Potion of Healing Minor Wounds | 2 | green | sour | safe | Restores 5 hit points. |
Potion of Healing Wounds | 2 | yellow | plain | safe | Restores 8 hit points. |
Potion of Healing Major Wounds | 2 | silver | plain | safe | Restores 11 hit points. |
Potion of Healing All Wounds | 2 | white | salty | safe | Restores 255 hit points. |
Potion of Curing Poison | 2 | black | bitter | caution | Cures poisons (in incubation or not) |
Potion of Cleansing | 2 | black | bitter | caution | Cures diseases (in incubation or not) |
Potion of Delusion | 2 | black | bitter | caution | Character suffers delusion. |
Potion of Invulnerability Blunt | 2 | black | sweet | safe | Immunizes to blunt damage for 8 hours. |
Potion of Invulnerability Sharp | 2 | black | plain | safe | Immunizes to sharp damage for 8 hours. |
Potion of Invulnerability Earth | 2 | black | sour | safe | Immunizes to earth damage for 8 hours. |
Potion of Invulnerability Air | 2 | black | salty | safe | Immunizes to air damage for 8 hours. |
Potion of Invulnerability Fire | 2 | black | acidic | safe | Immunizes to fire damage for 8 hours. |
Potion of Invulnerability Water | 2 | black | alkaline | safe | Immunizes to water damage for 8 hours. |
Potion of Invulnerability Power | 2 | black | dry | safe | Immunizes to power damage for 8 hours. |
Potion of Invulnerability Mental | 2 | black | plain | safe | Immunizes to mental damage for 8 hours. |
Potion of Invulnerability Cleric | 2 | black | sweet | safe | Immunizes to cleric damage for 8 hours. |
Potion of Noticeability | 2 | yellow | bitter | dangerous | Decreases unnoticeability by 2 (Increases noticeability by 2). |
Potion of Inebriation | 2 | orange | plain | caution | Increases inebriation by 65 (alcohol blood concentration). |
Potion of Strength | 2 | red | bitter | safe | Increases base strength by 1. |
Potion of Intelligence | 2 | silver | bitter | safe | Increases base intelligence by 1. |
Potion of Charisma | 2 | silver | sweet | safe | Increases base charisma by 1. |
Potion of Ugliness | 2 | green | sweet | dangerous | Decreases base charisma by 2. |
Potion of Weakness | 2 | yellow | dry | dangerous | Decreases base strength by 2. |
Potion of Dumbness | 2 | orange | sweet | dangerous | Decreases base intelligence by 2. |
Potion of Fleetness | 2 | black | plain | safe | Increases base speed by 1. |
Potion of Slowness | 2 | white | bitter | dangerous | Decreases base speed by 2. |
Potion of Protection+1 (*) | 2 | orange | sweet | safe | Increases magical protection to each damage type by 1 for 90 minutes (bugged). |
Potion of Protection+2 (*) | 2 | orange | sour | safe | Increases magical protection to each damage type by 2 for 90 minutes. |
Potion of TREASURE FINDING | 2 | red | sweet | safe | Increases treasure finding by 5. |
Potion of Unnoticeability | 2 | clear | bitter | safe | Increases unnoticeability by 2 (Decreases noticeability by 2). |