Spell | Lessons number | Success probability to cast the spell | Fatigue per cast | Failure damage | Uses number | Duration | Description |
Base | Increase per lesson | Final |
Dexterity | 6 | 0 % | 14.84 % | 89 % | 3 | 1 | 10 | 1h 30mn | Increases the skill bonus by 5. |
Noticeability | 8 | 0 % | 11.33 % | 91 % | 1 | 5 | 30 | 8 hours | Decreases your unnoticeability by 5 (Increases your noticeability by 5). |
Physical Speed | 7 | 0 % | 11.33 % | 79 % | 10 | 2 | 200 | 30 minutes | Increases the speed bonus by 5. |
Continual Light | 5 | 0 % | 17.58 % | 88 % | 1 | 8 | 30 | 12 hours | No effect. |
Healing Minor Wounds | 7 | 0 % | 12.11 % | 85 % | 3 | 2 | 10 | | Restores 5 hit points. |
Stormy Weather | 8 | 0 % | 11.33 % | 91 % | 12 | 7 | 15 | | Changes the weather to type P (fully stormy) with a new duration (depending on the current month). |
Slowness | 10 | 0 % | 7.42 % | 74 % | 4 | 3 | 40 | | Decreases the encounter speed by 5. |
The Water Hammer | 11 | 0 % | 7.42 % | 82 % | 11 | 7 | 20 | | Inflicts 8 water damage to the encounter. |
The Ice Shield | 11 | 0 % | 6.64 % | 73 % | 6 | 1 | 40 | 45 minutes | Immunizes to fire damage (bugged). |
Numbness | 8 | 0 % | 10.55 % | 84 % | 5 | 5 | 37 | | Decreases the encounter speed and skill by 5. |
Blindness | 7 | 0 % | 10.16 % | 71 % | 8 | 8 | 33 | | Sets encounter skill to 0. |
Clear Vision | 7 | 0 % | 10.55 % | 74 % | 3 | 5 | 255 | | Removes delusion. |
The Energy Shield | 10 | 0 % | 7.81 % | 78 % | 10 | 9 | 38 | 45 minutes | Immunizes to power damage. Increases resistance by 50% to sharp and blunt damage. |
Curing Hunger | 6 | 0 % | 14.84 % | 89 % | 7 | 5 | 8 | | Removes hunger. |
Curing Thirst | 6 | 0 % | 14.84 % | 89 % | 7 | 5 | 11 | | Removes thirst. |
Strength | 7 | 0 % | 12.50 % | 88 % | 5 | 1 | 10 | 1h 30mn | Increases the strength bonus by 5. |
Stone Flesh | 11 | 0 % | 7.42 % | 82 % | 9 | 1 | 43 | 45 minutes | Immunizes to sharp damage. |
Healing Moderate Wounds | 9 | 0 % | 9.77 % | 88 % | 4 | 3 | 9 | | Restores 8 hit points. |
Endurance | 10 | 0 % | 9.77 % | 98 % | 3 | 1 | 16 | 2 days | Decreases fatigue rate by 0.25 (-50%). |
The Hot Foot | 11 | 0 % | 6.25 % | 69 % | 7 | 4 | 55 | | Inflicts 4 fire damage to the encounter. |
Flame | 10 | 0 % | 7.81 % | 78 % | 7 | 6 | 60 | | Inflicts 8 fire damage to the encounter. |
The Fireball | 12 | 0 % | 7.03 % | 84 % | 11 | 8 | 20 | | Inflicts 12 fire damage to the encounter. |
Heat | 9 | 0 % | 8.59 % | 77 % | 7 | 7 | 77 | | Sets weather temperature to 75°F (23.9°C). |
The Flame Shield | 10 | 0 % | 7.42 % | 74 % | 9 | 7 | 109 | 45 minutes | Immunizes to water damage. |
Paralysis | 12 | 0 % | 6.25 % | 75 % | 11 | 5 | 50 | 3 rounds | Paralyses the encounter. |
Inflicting Serious Wounds | 13 | 0 % | 6.25 % | 81 % | 13 | 10 | 17 | | Inflicts 12 'evil' damage to the encounter. |
Fear | 10 | 0 % | 8.59 % | 86 % | 7 | 5 | 117 | | Frightens the encounter. |
Luck | 8 | 0 % | 12.11 % | 97 % | 5 | 3 | 13 | 12 hours | Increases treasure finding by 20 (removes 15 when ended! bug?). |
Glamour | 12 | 0 % | 7.42 % | 89 % | 3 | 1 | 10 | 1h 30mn | Increases the charisma bonus by 10. |
Deflecting Weapons | 13 | 0 % | 5.47 % | 71 % | 9 | 7 | 44 | 45 minutes | Immunizes to sharp and blunt damage. |
Confusion | 10 | 0 % | 7.81 % | 78 % | 5 | 5 | 73 | | Decreases encounter intelligence by 10. |
Poisoning | 11 | 0 % | 6.25 % | 69 % | 7 | 10 | 45 | 20 minutes | Removes 2 hit points to the encounter every minutes (probability of 0.3% each minute to naturally cure). |
Inflicting Moderate Wounds | 13 | 0 % | 5.86 % | 76 % | 9 | 6 | 22 | | Inflicts 8 'evil' damage to the encounter. |
Imprisonment | 14 | 0 % | 5.86 % | 82 % | 6 | 5 | 99 | | Sets encounter speed to 0. |
Healing Major Wounds | 12 | 0 % | 7.42 % | 89 % | 5 | 5 | 7 | | Restores 16 hit points. |
Iron Flesh | 14 | 0 % | 5.08 % | 71 % | 9 | 1 | 46 | 45 minutes | Immunizes to sharp and blunt damage. |
Fair Weather | 6 | 0 % | 14.84 % | 89 % | 12 | 7 | 21 | | Changes the weather to type A (fully sunny) with a new duration (depending on the current month). |
Wisdom | 15 | 0 % | 5.86 % | 88 % | 5 | 1 | 10 | 1h 30mn | Increases the wisdom bonus by 5. |
Intelligence | 15 | 0 % | 5.86 % | 88 % | 5 | 1 | 10 | 1h 30mn | Increases the intelligence bonus by 5. |
Purification | 9 | 0 % | 9.77 % | 88 % | 3 | 2 | 5 | | Cures diseases (in incubation or not). |
Removing Poison | 9 | 0 % | 10.16 % | 91 % | 3 | 2 | 6 | | Cures poisons (in incubation or not). |
Removing Alcohol | 9 | 0 % | 10.16 % | 91 % | 7 | 5 | 12 | | Cures inebriation. Clears alcohol blood and intestine concentration, digestion rate and blackouts. |
Stamina | 10 | 0 % | 8.98 % | 90 % | 3 | 1 | 10 | 1h 30mn | Increases the stamina bonus by 5. |
The Force Field | 14 | 0 % | 5.47 % | 77 % | 9 | 1 | 36 | 45 minutes | Immunizes to sharp and blunt damage. |