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Sinox

[x1] The text instruction is discarded after being accepted.
This means the sentence will be said only 1 time during the UpCom session.
Reset at each UpCom session.
[oo] The sentence will be said an unlimited amount of time during the UpCom session.
[%] The sentence will be skipped randomly.
WORD This word will appear in the reply.
WORD This word will NOT appear in the reply.
ME LIKE YOU BLOOD Sentence with no words underlined are always accepted.
ONDOYANTE GOOD FEMALE (LAUGH) At least 1 of the underlined words needs to be in the blood sentence.
PLANET MISSILE ME KNOW ME NOT SAY All underlined words need to be in the blood sentence (whatever the order).
YOU GIVE SMALL BOUNTY The words must exactly match the blood sentence (not more nor less, same order).
UpCom_IsOkForTeleport = 1 Assigns the value (1 bit) to the variable only if the previous sentence or condition is accepted.
[S] If the associated condition is not met, the UpCom session is ended.
SINOX (GOOD SPIRIT, BRAIN RADIOACTIVITY, ?, ?)
             if Bit0603_Init0 == 0
 
[oo]               PLANET SINOX FORBIDDEN
 
[oo]               CODE ?
 
[x1]     [M]       IMPOSSIBLE NOT SINOX
 
[oo]               Bit0603_Init0 = 1
 
[S]          if Bit0603_Init0 == 1
 
[oo]     [M]       BOUNTY KILL SPIRIT
 
[oo]     [M]       IMPOSSIBLE NOT SINOX
 
[oo]     [M]       GREAT SHIP GREAT WARRIOR
 
[oo]     [M]       SCIENTIST FREE GENETIC
 
[oo]     [M]       RACE NOT BRAVE
 
[oo]     [M]       GREAT IDEA NOT IMPOSSIBLE
 
[oo]     [M]       GOOD SPIRIT WANT SEARCH IDEA
 
[oo]     [M]       FORBIDDEN KILL SPIRIT
 
[oo]     [M]       DANGER LIKE MALE BRAVE
 
[oo]     [M]       GREAT SCIENTIST HELP UNKNOWN
 
[oo]     [M]       NOT KNOW = DEAD SPIRIT
 
[oo]     [M]       HOWDY
 
[oo]     [M]       (INSULT) (CURSE) (INSULT) (CURSE) YOU NOT FRIEND
 
[oo]               BACK TO SHIP
 
[oo]     [M]       KILL YOU ME (LAUGH) (LAUGH) (LAUGH) YOU CRAZY
 
[x1]     [M]       GOOD SPIRIT COORDINATE #37_SINOX_#1_GOOD_SPIRIT.WantedPlanet 1 2 8
 
             if #37_SINOX_#1_GOOD_SPIRIT.IsAlive == 1
 
             if UpCom_IsAlien#1 == 1
             && UpCom_VarA == 0
             && Bit0600_Init0 == 0

 
[x1]               ME SINOX GOOD SPIRIT
 
[oo]     [M]       IDENTITY GOOD SPIRIT
 
[x1]               ME KNOW SPIRIT YOU
 
[x1]               YOU BLOOD
 
[x1]               YOU GREAT SHIP GREAT MISSILE
 
[x1]               ME SINOX GOOD SPIRIT
 
[x1]               YOU WANT ?
 
[oo]     [M]       SINOX GREAT PEOPLE GREAT GENETIC
 
[oo]     [M]       PLANET ME = 1 2 8
 
[oo]     [M]       PLANET COORDINATE #37_SINOX_#1_GOOD_SPIRIT.WantedPlanet
 
[oo]     [M]       TIME = HOUR minutes
 
[oo]     [M]       TELEPORT = PRISONER ME NOT WANT (LAUGH)
 
[oo]     [M]       YES ME KNOW DUPLICATE BLOOD
 
[oo]               UpCom_VarA = 1
 
             if UpCom_IsAlien#1 == 1
             && UpCom_VarA == 1
             && UpCom_RandomUnk_ButtonLeftHiddenBchg == 1

 
[x1]               ME GIVE YOU DUPLICATE YOU GREAT FRIEND BLOOD
 
[oo]               ME WANT 4 PLANET
 
[x1]               YOU GIVE ME 4 PLANET
 
[x1]               PLANET HELP ME KNOW RADIOACTIVITY SPIRIT
 
[oo]               YOU TELEPORT ANTENNA PLANET UNKNOWN
 
[oo]               ME WANT 4 PLANET ANTENNA
 
[oo]               PLANET KRISTO 1 5
 
[oo]               COORDINATE #41_ANTENNA_#1.WantedPlanet
 
[oo]               PLANET KRISTO 7
 
[oo]               COORDINATE #42_ANTENNA_#2.WantedPlanet
 
[oo]               PLANET KRISTO 3 4
 
[oo]               COORDINATE #43_ANTENNA_#3.WantedPlanet
 
[oo]               PLANET KRISTO 0 8
 
[oo]               COORDINATE #44_ANTENNA_#4.WantedPlanet
 
[oo]               YOU FREE PLANET YOU TELEPORT ANTENNA
 
[oo]               Bit0600_Init0 = 1
 
[x1]               YOU CONTACT ME
 
[x1]               ME LIKE YOU BLOOD
 
[x1]               YOU GREAT WARRIOR
 
[x1]               BYE
 
[oo]               BACK TO SHIP
 
             if UpCom_IsAlien#1 == 1
             && Bit0600_Init0 == 1
             && Bit0602_Init0 == 0

 
[x1]               HOWDY BLOOD
 
    [>C]     if UpCom_IsAlien#1 == 1
             && #41_ANTENNA_#1.IsAtWantedPlanet == 0
             && #41_ANTENNA_#1.IsNotDestructed == 1

 
[x1]               YOU FREE PLANET KRISTO 1 5
 
[x1]               COORDINATE #41_ANTENNA_#1.WantedPlanet
 
                   if UpCom_IsAlien#1 == 1
                   && #41_ANTENNA_#1.IsAlive == 0

 
[oo]                     YOU KILL ANTENNA BLOOD
 
[oo]                     ANTENNA NOT WARRIOR YOU BAD
 
[oo]                     BACK TO SHIP
 
                   if UpCom_IsAlien#1 == 1
                   && #41_ANTENNA_#1.IsAlive == 1

 
[x1]                     YOU TELEPORT ANTENNA
 
[x1]                     COORDINATE #41_ANTENNA_#1.ActualPlanet
 
[x1]                     (LAUGH) (LAUGH)
 
[oo]                     UpCom_VarE = 1
 
    [>C] [C] if UpCom_IsAlien#1 == 1
             && #42_ANTENNA_#2.IsAtWantedPlanet == 0
             && #42_ANTENNA_#2.IsNotDestructed == 1

 
[x1]               YOU FREE PLANET KRISTO 7
 
[x1]               COORDINATE #42_ANTENNA_#2.WantedPlanet
 
                   if UpCom_IsAlien#1 == 1
                   && #42_ANTENNA_#2.IsAlive == 0

 
[oo]                     YOU KILL ANTENNA (CURSE) DEAD DEAD
 
[oo]                     ANTENNA NOT WARRIOR YOU BAD
 
[oo]                     BACK TO SHIP
 
                   if UpCom_IsAlien#1 == 1
                   && #42_ANTENNA_#2.IsAlive == 1

 
[x1]                     YOU TELEPORT ANTENNA
 
[x1]                     COORDINATE #42_ANTENNA_#2.ActualPlanet
 
[x1]                     YOU GREAT WARRIOR
 
[oo]                     UpCom_VarB = 1
 
    [>C] [C] if UpCom_IsAlien#1 == 1
             && #43_ANTENNA_#3.IsAtWantedPlanet == 0
             && #43_ANTENNA_#3.IsNotDestructed == 1

 
[x1]               YOU FREE PLANET KRISTO 3 4
 
[x1]               COORDINATE #43_ANTENNA_#3.WantedPlanet
 
[x1]               YOU GREAT
 
                   if UpCom_IsAlien#1 == 1
                   && #43_ANTENNA_#3.IsAlive == 0

 
[oo]                     YOU KILL ANTENNA
 
[oo]                     DIFFERENT NOT WARRIOR
 
[oo]                     YOU BAD
 
[oo]                     BACK TO SHIP
 
                   if UpCom_IsAlien#1 == 1
                   && #43_ANTENNA_#3.IsAlive == 1

 
[x1]                     YOU TELEPORT ANTENNA
 
[x1]                     COORDINATE #43_ANTENNA_#3.ActualPlanet
 
[x1]                     YOU GREAT
 
[oo]                     UpCom_VarC = 1
 
    [>C] [C] if UpCom_IsAlien#1 == 1
             && #44_ANTENNA_#4.IsAtWantedPlanet == 0
             && #44_ANTENNA_#4.IsNotDestructed == 1

 
[x1]               YOU FREE PLANET KRISTO 0 8
 
[x1]               COORDINATE #44_ANTENNA_#4.WantedPlanet
 
[x1]               YOU BRAVE
 
                   if UpCom_IsAlien#1 == 1
                   && #44_ANTENNA_#4.IsAlive == 0

 
[oo]                     YOU KILL ANTENNA
 
[oo]                     YOU BAD SMALL BRAIN
 
[oo]                     BACK TO SHIP
 
                   if UpCom_IsAlien#1 == 1
                   && #44_ANTENNA_#4.IsAlive == 1

 
[x1]                     YOU TELEPORT ANTENNA
 
[x1]                     COORDINATE #44_ANTENNA_#4.ActualPlanet
 
[x1]                     YOU GREAT YOU GOOD
 
[x1]                     ME LIKE YOU
 
[oo]                     UpCom_VarD = 1
 
    [>C] [C] if UpCom_IsAlien#1 == 1
             && Bit0600_Init0 == 1
             && Bit0602_Init0 == 0

 
[oo]               YOU FREE PLANET ANTENNA
 
    [>C] [C] if UpCom_IsAlien#1 == 1
             && UpCom_VarE == 1
             && UpCom_VarB == 1
             && UpCom_VarC == 1
             && UpCom_VarD == 1
             && Bit0602_Init0 == 0

 
[oo]               YOU GREAT FRIEND
 
[oo]               YOU FREE PLANET ANTENNA
 
[oo]               YOU NOT KILL ANTENNA
 
[oo]               YOU GREAT
 
[oo]               ME GIVE YOU GREAT INFORMATION
 
                   if IsSmallYokoMetAndPresented == 0
 
[oo]                     YOU HELP FRIEND SMALL IZWAL
 
[oo]                     YOU GO PLANET BOW-BOW
 
[oo]                     COORDINATE #1_IZWAL_#1_SMALL_YOKO.WantedPlanet
 
[oo]                     BYE ME GO
 
[oo]                     Bit0602_Init0 = 1
 
[oo]                     BACK TO SHIP
 
                   if #1_IZWAL_#1_SMALL_YOKO.IsThere == 0
 
[x1]                     YOU HELP FRIEND SMALL IZWAL NO NO
 
[x1]                     COORDINATE #2_IZWAL_#2_NO_NO.WantedPlanet
 
[x1]                     BYE BLOOD ME GO
 
[oo]                     Bit0602_Init0 = 1
 
[oo]                     BACK TO SHIP
 
    [>C] [C] if UpCom_IsAlien#1 == 1
             && Bit0602_Init0 == 1

 
[x1]               ME WANT TELEPORT
 
[oo]               UpCom_IsOkForTeleport = 1
 
                   if minutesElapsed >= 350
                   && UpCom_IsAlien#1 == 1
                   && #37_SINOX_#1_GOOD_SPIRIT.IsAtWantedPlanet == 0

 
[x1]                     YOU GREAT FRIEND ME HELP YOU
 
[x1]                     ME KNOW DUPLICATE
 
[x1]                     (LAUGH) (LAUGH)
 
[x1]                     DUPLICATE 1
 
[x1]                     COORDINATE #61_DUPLICATE_#1_&_#5.WantedPlanet
 
[x1]                     DUPLICATE 2
 
[x1]                     COORDINATE #62_DUPLICATE_#2.WantedPlanet
 
[x1]                     DUPLICATE 3
 
[x1]                     COORDINATE #63_DUPLICATE_#3.WantedPlanet
 
[x1]                     (LAUGH) (LAUGH) (LAUGH) (LAUGH) (LAUGH)
 
[x1]                     BYE
 
[oo]                     BACK TO SHIP
 
[x1]     [M]             BRAIN RADIOACTIVITY COORDINATE #38_SINOX_#2_BRAIN_RADIOACTIVITY.WantedPlanet 2 5 6
 
    [>C] [C] if UpCom_IsAlien#2 == 1
             && UpCom_RandomUnk_ButtonLeftHiddenBchg == 1
             && Bit0605_Init0 == 0

 
[x1]               ME SINOX BRAIN RADIOACTIVITY
 
[x1]               PLANET ME 2 5 6
 
[x1]               COORDINATE #38_SINOX_#2_BRAIN_RADIOACTIVITY.WantedPlanet
 
[x1]               YOU KNOW ROBHEAD
 
[x1]               ME SEARCH ROBHEAD
 
[oo]               YOU GIVE ME IDENTITY PLANET 4 ROBHEAD
 
[x1]               ME GREAT GENETIC ME LIKE ROBHEAD
 
[oo]               Bit0605_Init0 = 1
 
    [>C] [C] if UpCom_IsAlien#2 == 1
             && Bit0605_Init0 == 1
             && Bit0606_Init0 == 0

 
[oo]               YOU GIVE IDENTITY PLANET 4 ROBHEAD
 
[oo]     [M]       1 4 5 PLANET ROBHEAD 1
 
[oo]               UpCom_VarA = 1
 
[oo]     [M]       2 6 7 PLANET ROBHEAD 2
 
[oo]               UpCom_VarB = 1
 
[oo]     [M]       3 8 7 PLANET ROBHEAD 3
 
[oo]               UpCom_VarC = 1
 
[oo]     [M]       4 0 3 PLANET ROBHEAD 4
 
[oo]               UpCom_VarD = 1
 
    [>C] [C] if UpCom_IsAlien#2 == 1
             && UpCom_VarA == 1
             && UpCom_VarB == 1
             && UpCom_VarC == 1
             && UpCom_VarD == 1
             && Bit0605_Init0 == 1
             && Bit0606_Init0 == 0

 
[oo]               YOU GREAT
 
[oo]               ME GIVE GREAT GENETIC ROBHEAD
 
[oo]               Bit0680_Init0 = 1
 
[oo]               BYE GREAT WARRIOR
 
[oo]               Bit0606_Init0 = 1
 
[oo]               BACK TO SHIP
 
    [>C] [C] if UpCom_IsAlien#2 == 1
             && Bit0606_Init0 == 1

 
[oo]     [M]       ME KNOW PLANET DUPLICATE
 
[oo]               UpCom_VarB = 1
 
                   if UpCom_VarB == 1
 
[x1]                     IZWAL SAY ME HOME DUPLICATE =
 
[x1]                     COORDINATE #64_DUPLICATE_#4.WantedPlanet
 
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