Each dungeon contains exactly 16 treasures. The number of treasures for each quality is fixed. Some golden treasures are trapped (50%), and all Jeweled treasures are trapped.
Quality | # in each dungeon | Trapped | Points | Score |
| Lead | 3 | Never | 1 | 0 |
| Iron | 3 | Never | 2 | level * 10 |
| Bronze | 3 | Never | 3 | ~ level * 25 (*) |
| Silver | 3 | Never | 4 | level * 50 |
| Golden | 3 | 50 % | 5 | level * 100 |
| Jeweled | 1 | 100 % | 6 | level * 1000 |
(*) It's exactly Floor (level*2.5)*10
The type of the treasures is randomly chosen among:
| Type |
| Necklace |
| Chest |
| Coffer |
| Chalice |
| Sceptre |
| Crown |
| Plaque |