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Class
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Class Value
Value from 0 to 31.
Each Class Value is represented by one Sprite:
| Class Value | Sprite | Description |
| 1 |  | Warriors |
| 2 |  | Women |
| 3 |  | Soldiers |
| 4 |  | Cyclops |
| 5 |  | Thieves |
| 6 |  | Rats, Mouses |
| 7 |  | Bulls, Cows, Minotaurs |
| 8 |  | Crabs |
| 9 |  | Hydra |
| 10 |  | Centaurs |
| 11 |  | Birds |
| 12 |  | Deer |
| 13 |  | Dogs |
| 14 |  | Serpents, Dragon |
| 15 |  | Sphinx |
| 16 |  | Lions |
| 17 |  | Boars |
| 18 |  | Harpies |
| 19 |  | Giants |
| 20 |  | Horses |
| 21 |  | Maelstrom |
| 22 |  | Monsters |
| 24 |  | Rocks, Blobs |
| 25 |  | Trees |
Used by: Class Name, Enemies, Traps, Event #1, Event #22, Event #23
Class Name
| Index | Class Value | Class Name |
| 0 (Asclepius) | - | Physician |
| [1; 116] | 1 | Warrior |
| [117; 246] | 1 | Sown Man |
| >= 1 | 2 | Amazon |
| 5 | Thief |
| 13 | Dog |
| 20 | Winged Horse |
3, 4 [6; 12] [14; 19] >= 21 | Cursed Beast |
Used by: Sword Name, Dagger Name, Shops
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