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~ Return of Heracles ~

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Class

  1. Class Value

    Value from 0 to 31.

    Each Class Value is represented by one Sprite:

    Class ValueSpriteDescription
    1WarriorsWarriors
    2WomenWomen
    3SoldiersSoldiers
    4CyclopsCyclops
    5ThievesThieves
    6Rats, MousesRats, Mouses
    7Bulls, Cows, MinotaursBulls, Cows, Minotaurs
    8CrabsCrabs
    9HydraHydra
    10CentaursCentaurs
    11BirdsBirds
    12DeerDeer
    13DogsDogs
    14Serpents, DragonSerpents, Dragon
    15SphinxSphinx
    16LionsLions
    17BoarsBoars
    18HarpiesHarpies
    19GiantsGiants
    20HorsesHorses
    21MaelstromMaelstrom
    22MonstersMonsters
    24Rocks, BlobsRocks, Blobs
    25TreesTrees

    Used by: Class Name, Enemies, Traps, Event #1, Event #22, Event #23

  2. Class Name

    IndexClass ValueClass Name
    0 (Asclepius)-Physician
    [1; 116]1Warrior
    [117; 246]1Sown Man
    >= 12Amazon
    5Thief
    13Dog
    20Winged Horse
    3, 4
    [6; 12]
    [14; 19]
    >= 21
    Cursed Beast

    Used by: Sword Name, Dagger Name, Shops

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