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Class
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Class Value
Value from 0 to 31.
Each Class Value is represented by one Sprite:
Class Value | Sprite | Description |
1 | | Warriors |
2 | | Women |
3 | | Soldiers |
4 | | Cyclops |
5 | | Thieves |
6 | | Rats, Mouses |
7 | | Bulls, Cows, Minotaurs |
8 | | Crabs |
9 | | Hydra |
10 | | Centaurs |
11 | | Birds |
12 | | Deer |
13 | | Dogs |
14 | | Serpents, Dragon |
15 | | Sphinx |
16 | | Lions |
17 | | Boars |
18 | | Harpies |
19 | | Giants |
20 | | Horses |
21 | | Maelstrom |
22 | | Monsters |
24 | | Rocks, Blobs |
25 | | Trees |
Used by: Class Name, Enemies, Traps, Event #1, Event #22, Event #23
Class Name
Index | Class Value | Class Name |
0 (Asclepius) | - | Physician |
[1; 116] | 1 | Warrior |
[117; 246] | 1 | Sown Man |
>= 1 | 2 | Amazon |
5 | Thief |
13 | Dog |
20 | Winged Horse |
3, 4 [6; 12] [14; 19] >= 21 | Cursed Beast |
Used by: Sword Name, Dagger Name, Shops
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