Value from 0 to 31.
Used by: Final Dexterity, Dexterity Name, Trap, Armory, Gymnasium
The Final Dexterity is equal to the Original Dexterity reduced by the Armor Handicap:
- Final Dexterity = Original Dexterity - Armor Handicap
In a same Location, characters with higher Final Dexterity play first.
Used by: Disengaging, Hit probability, Armory
|Original Dexterity||Dexterity Name|
|12, 13||Fairly Dextrous|
|16, 17||Very Dextrous|
|>= 18||Masterfully Dextrous|