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Others
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Index
Value from 0 to 246.
Each character has its own Index.
Used by: Class Name, Death
Name
Used by: Event #10
Group
TODO: Used by AI, detail
Value from 0 to 7.
0: Hero, No AI
6: Enemy for everyone, has no friend
Used by: Enemy, Desert, Event #22, Event #23, Event #24, Event #31
Drachmae
Value from 0 to 65535.
Used by: Speed Handicap, Death, Weaponry, Armory, Enchanter, Gymnasium, Event #1, Event #10, Event #27, Event #29, Event #30, Event #32, Event #33, Event #34
Adept
Adept | Description |
True | Adept at Dodging Foes |
False | Not Adept |
Used by: Hit Probability, Gymnasium, Event #1
Regeneration (Hidden)
Regeneration |
Can Regenerate |
Can't Regenerate |
At the beginning of the turn, if the character is Ready, wounded and can Regenerate, he will gain 1 Vigor Value.
Asclepius is the only hero whom can Regenerate.
Curse (Hidden)
Used by: Hit Probability, Event #1
State (Hidden)
At the beginning of the Turn, the character is automatically:
- Ready, if the Vigor Value is >= 3.
- Unready, If the Vigor Value is <= 2 (he rests).
Used by: Engaging, Attack, Hurt Resolution, Resting, Breaking the Altar
Stance (Hidden)
Value from 0 to 3.
The Stance determines the To Be Hit modifier:
Stance | To Be Hit |
None | +3 |
Defend | 0 |
Stop | -1 |
Attack | -3 |
Used by: Hit Probability, Hurt Resolution
Randomness (Hidden)
Randomness | Description |
Random | The character can be a Random encounter |
Not Random | The character can't be a Random encounter |
Used by: Game Turn
Uniqueness (Hidden)
Uniqueness | Description |
Unique | The Random character can't be added again after death |
Not Unique | The Random character can be added again after death |
Used by: Game Turn
Offset (Hidden)
TODO
Position
TODO
Start Location
TODO
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