Talk about everything related to CoCoNet or Colonial Conquest!
Moderator: Kroah
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- What does "vanished" mean?
by Kroah » 21 Mar 2008, 00:41
- 15 Replies
- 43068 Views
- Last post by Kroah
04 Jun 2012, 15:10
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- Instructions for network play?
by dizt3mp3r » 15 Nov 2011, 12:11
- 9 Replies
- 131016 Views
- Last post by dizt3mp3r
11 May 2012, 18:19
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- Message Logging has been turned on.
by dizt3mp3r » 22 Apr 2012, 02:06
- 2 Replies
- 7333 Views
- Last post by Kroah
23 Apr 2012, 02:23
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- 64bit windows 7
by dizt3mp3r » 17 Apr 2012, 21:16
- 4 Replies
- 11211 Views
- Last post by dizt3mp3r
18 Apr 2012, 11:58
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- Wont Run
by Cybercossack » 17 Apr 2012, 02:26
- 2 Replies
- 6672 Views
- Last post by Kroah
17 Apr 2012, 23:45
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- map format
by mael15 » 28 Jan 2012, 17:01
- 11 Replies
- 19356 Views
- Last post by Kroah
08 Feb 2012, 22:42
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- possible improvements
by mael15 » 17 Jan 2012, 21:44
- 2 Replies
- 6447 Views
- Last post by mael15
23 Jan 2012, 14:40
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- Income model
by Kamino » 12 Feb 2011, 19:10
- 1 Replies
- 5405 Views
- Last post by Kroah
19 Nov 2011, 01:23
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- CoCoNet 0.9.13 released
by Kroah » 29 Jan 2010, 20:23
- 14 Replies
- 31340 Views
- Last post by Kroah
12 Oct 2010, 14:32
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- CoCoNet 0.9.12 released
by Kroah » 04 Jan 2010, 04:31
- 2 Replies
- 6076 Views
- Last post by Kroah
09 Jan 2010, 18:36
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- CoCoNet 0.9.11 released
by Kroah » 29 Dec 2009, 00:41
- 0 Replies
- 12970 Views
- Last post by Kroah
29 Dec 2009, 00:41
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- CoCoNet 0.9.10 released
by Kroah » 22 Dec 2009, 21:36
- 1 Replies
- 5452 Views
- Last post by captain jack
23 Dec 2009, 11:07
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- CoCoNet 0.9.9 released
by Kroah » 12 Nov 2009, 07:39
- 23 Replies
- 32642 Views
- Last post by Kroah
15 Dec 2009, 16:14
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- [Bug] Game over event
by Kroah » 21 Mar 2008, 01:02
- 4 Replies
- 9468 Views
- Last post by Kroah
15 Dec 2009, 15:56
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- CoCoNet 0.9.6 released
by Kroah » 25 Oct 2009, 05:39
- 24 Replies
- 38624 Views
- Last post by Kroah
12 Nov 2009, 21:56
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- Attack behavior if target owner changed
by Kroah » 21 Mar 2008, 00:07
- 11 Replies
- 29471 Views
- Last post by Kroah
13 May 2008, 18:50
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- CoCoNet battle system development
by Monty » 11 Apr 2008, 12:19
- 2 Replies
- 7169 Views
- Last post by Monty
14 Apr 2008, 08:40
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- Fight twice during combat phase
by Kroah » 21 Mar 2008, 00:40
- 16 Replies
- 30750 Views
- Last post by Monty
02 Apr 2008, 12:29
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- Battle "bug" example on ST
by Kroah » 29 Mar 2008, 18:24
- 2 Replies
- 6684 Views
- Last post by Kroah
01 Apr 2008, 19:18
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- Statistics questions
by Monty » 28 Mar 2008, 03:04
- 7 Replies
- 13989 Views
- Last post by Monty
31 Mar 2008, 14:52
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- [Feature] Skipping unwanted battles
by Kroah » 21 Mar 2008, 00:34
- 3 Replies
- 8091 Views
- Last post by Kroah
29 Mar 2008, 20:16
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- Todo list
by Kroah » 20 Mar 2008, 23:05
- 2 Replies
- 6700 Views
- Last post by Kroah
29 Mar 2008, 19:30
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- CoCoNetDebug (v0.9.5.32)
by Kroah » 25 Mar 2008, 02:03
- 0 Replies
- 13515 Views
- Last post by Kroah
25 Mar 2008, 02:03
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- Retreat factor
by Kroah » 21 Mar 2008, 00:18
- 5 Replies
- 12021 Views
- Last post by Monty
22 Mar 2008, 05:06
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- What are the defence factors of minor countries?
by Kroah » 21 Mar 2008, 00:44
- 1 Replies
- 5549 Views
- Last post by Kroah
21 Mar 2008, 00:45
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- [Feature] Same start condition
by Kroah » 21 Mar 2008, 00:38
- 1 Replies
- 5712 Views
- Last post by Kroah
21 Mar 2008, 00:39
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- Battle order during a combat round
by Kroah » 21 Mar 2008, 00:35
- 1 Replies
- 5937 Views
- Last post by Kroah
21 Mar 2008, 00:37
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- AI conquers neutral too fast
by Kroah » 21 Mar 2008, 00:04
- 1 Replies
- 5926 Views
- Last post by Kroah
21 Mar 2008, 00:04
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- Bugs reports
by Kroah » 20 Mar 2008, 22:37
- 0 Replies
- 15693 Views
- Last post by Kroah
20 Mar 2008, 22:37
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- Welcome to CoCoNet Forum!
by Kroah » 20 Mar 2008, 21:45
- 0 Replies
- 13514 Views
- Last post by Kroah
20 Mar 2008, 21:45
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