adoggg wrote:If I were to try to port it, does anyone (Kroah) have any advice? Did you start by disassembling the game and then looking at the save routine or did you just figure out the save format from the save disk itself? Any strategy for making changes in the game, saving game, and then comparing the save disks?Andy
adoggg wrote:Wow the chatter on this board seems to be too much for the series of InterWeb tubes to handle.
adoggg wrote:I got it to work and did a little refactoring for extensibility. The file formats were more similar than I thought. You can now open .D64 files and view the map. I just did the map and the natives because really I just wanted to find the lost city in my save game and get some screen shots to add to the wiki
adoggg wrote:Can I or will someone please SF or GoogleCode this dirty bird? Clearly I have demonstrated that the interest in continuing the development on this killer app is off the charts.
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