Pole Position arcade game remake using reverse engineering
Posted: 04 Jan 2014, 03:36
Hi all,
I've just uploaded a video to Youtube showcasing my new project currently named "ppengine". This is a remake of Pole Position, the 1983 Atari/Namco arcade game, with the game logic having been derived through reverse engineering of the Z8002 code in the original arcade roms. The somewhat dated graphics of the original have been replaced with a polygon-based 3D engine featuring texture mapping and shadowing effects.
There's a lot more information in the description accompanying the Youtube video, the link for which is http://www.youtube.com/watch?v=I7_rbL6dtxs
Feel free to post any feedback/questions either here or on the Youtube video - I'd be very interested to hear your thoughts.
I've just uploaded a video to Youtube showcasing my new project currently named "ppengine". This is a remake of Pole Position, the 1983 Atari/Namco arcade game, with the game logic having been derived through reverse engineering of the Z8002 code in the original arcade roms. The somewhat dated graphics of the original have been replaced with a polygon-based 3D engine featuring texture mapping and shadowing effects.
There's a lot more information in the description accompanying the Youtube video, the link for which is http://www.youtube.com/watch?v=I7_rbL6dtxs
Feel free to post any feedback/questions either here or on the Youtube video - I'd be very interested to hear your thoughts.