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Changing resolution in Captain Blood's fractal generator

PostPosted: 16 Jun 2016, 00:38
by sanctified
I've been marveled by this code all morning. I already learned a lot but the most simple thing is still eluding me.

After playing with some palette settings I decided to use this as a display in my home, using an old tv connected to a cheap nuc. This tv can display up to 800x600 px. Changing the form GUI size is simple enough but for the life of me can't find how to change the rendering resolution. Any tips?

Re: Changing resolution in Captain Blood's fractal generator

PostPosted: 16 Jun 2016, 17:28
by sanctified
I already managed to expand the background and center the ship's view. I just need to lower the canyons to the bottom of the form.

Re: Changing resolution in Captain Blood's fractal generator

PostPosted: 16 Jun 2016, 23:51
by sanctified
Another thing. My bin stops once the ship exits the first canyon. Normal behavior?

Re: Changing resolution in Captain Blood's fractal generator

PostPosted: 17 Jun 2016, 00:07
by sanctified
Sorry for the posts, basically I'm learning c# with this. Now I see there's a finishLineReached command.

Re: Changing resolution in Captain Blood's fractal generator

PostPosted: 17 Jun 2016, 00:45
by sanctified
Changed Flying_distanceDone to a huge negative number