Gateway to Apshai - Colecovision
Posted: 18 Mar 2007, 23:36
I just learned that there is a Colecovision version of Gateway to Apshai. I had the ROM all the time, but never realized it.
Anyway, get this, it doesn't seem to have the Dungeon 7, Level 8 bug. It looks and plays exactly the same (except for the pixel aspect ratio) ... but it has completely different dungeons. In fact, it apparently has 99 different dungeons of 8 levels each instead of the usual 16x8. It still fits in a 16KB ROM. I didn't try all of the dungeons, but I did try first 20 or so and there no problems so far. I haven't really checked out the code yet, still looking for a decent Colecovision debugger.
The Colecovision version was written by Marc Ferguson and is copyright 1984 (a year after the C64 and Atari versions).
Anyway, get this, it doesn't seem to have the Dungeon 7, Level 8 bug. It looks and plays exactly the same (except for the pixel aspect ratio) ... but it has completely different dungeons. In fact, it apparently has 99 different dungeons of 8 levels each instead of the usual 16x8. It still fits in a 16KB ROM. I didn't try all of the dungeons, but I did try first 20 or so and there no problems so far. I haven't really checked out the code yet, still looking for a decent Colecovision debugger.
The Colecovision version was written by Marc Ferguson and is copyright 1984 (a year after the C64 and Atari versions).