Colonial Conquest
Posted: 24 Jun 2007, 23:10
hi kroah,
i see that you're about to give colonial conquest a special treatment. as far as i understand the whole thing you will be able to change internal game settings in the end.
if that's true, for me a lifelong dream would become reality!
some friends and me are playing the game since the 90s and it's still great fun, but we always wanted to have a version where every major country has the same starting situation (exept the unchangable geographical advantages).
that means every major country should have:
- the same offense and defense factor (army and navy)
- the same costs for army and navy (e.g. 300.000$ for army and 500.000$ for navy)
- the same initial amount of troups
- the same financial value of the countries which belong to the major countries at the beginning of the game (problem: their financial value is randomly determined)
- the same amount of supply centres (2 for everyone)
plus:
- actions should take place simultaneously, not following the strictly fixed order (England - Germany - France - USA - Japan - Russia). or maybe the order should be changeable depending on the actual victory points ranking.
- bug removement: while some bugs are likeable and contribute to the charm of the game, there are others that are not that great like the changing of your army into negative numbers when they go above 30 billions or something like that.
i don't know if all that or even some of it is possible to do (i don't even know if that's the aim of your project), but it would be highly appreciated!
greetz,
monty
i see that you're about to give colonial conquest a special treatment. as far as i understand the whole thing you will be able to change internal game settings in the end.
if that's true, for me a lifelong dream would become reality!
some friends and me are playing the game since the 90s and it's still great fun, but we always wanted to have a version where every major country has the same starting situation (exept the unchangable geographical advantages).
that means every major country should have:
- the same offense and defense factor (army and navy)
- the same costs for army and navy (e.g. 300.000$ for army and 500.000$ for navy)
- the same initial amount of troups
- the same financial value of the countries which belong to the major countries at the beginning of the game (problem: their financial value is randomly determined)
- the same amount of supply centres (2 for everyone)
plus:
- actions should take place simultaneously, not following the strictly fixed order (England - Germany - France - USA - Japan - Russia). or maybe the order should be changeable depending on the actual victory points ranking.
- bug removement: while some bugs are likeable and contribute to the charm of the game, there are others that are not that great like the changing of your army into negative numbers when they go above 30 billions or something like that.
i don't know if all that or even some of it is possible to do (i don't even know if that's the aim of your project), but it would be highly appreciated!
greetz,
monty