Ok, I simulated a 3-players game on my computer. A few thoughts:
1. When a player is eliminated.
He can see all that happens on the map, which is excellent. He even sees the other players moves. BUT he needs to end his turn.
If he's watching the others, he's not warned when they have finished their turn.
That means all the activ eplayers will be waiting for him to end his turn, while he will be watching the map to see if other players are still moving.
There should be:
- either a warning to eliminated players that all active players left are waiting for battle
- either the eliminated players don't have to end their turn, and stop watching as soon as all active players are waiting for the battle (that would prevent an angry loser from blocking the game of the remaining players if he's angry of having lost )
2. Waiting for other players
Not very important, but that would be cool to know which players we are waiting for (in the status line for instance). I know some players that are very long to play and that should let us tell them to hurry
That's all for now.
If you want to simulate multiplayer games, just copy the Coconet folder as much as players you want to simulate.