Kroah,
could you say something about the future map format? i thought if you are already planning to have editable maps in the next release, maybe you can share something about their design limits in advance.
i figured the original map is
- about 1280*466 72dpi
- ~120 countries
- only horizontal scolling
- 38 colors
i want to start on a map of the mediterranean and europe during the late roman empire and these questions come to mind:
a) how about the resolution of the map? i could work with the original 1280*466, but i guess it is not that difficult to have other sizes? ideal for my plans would be 1000*1000 px. i would stick to 72dpi to keep the original feeling.
b) it would be better if there was also vertical scrolling. then i could have more of scandinavia and england without having to cut off northern africa. is it possible? in the case of the mediterreanean there should be scrolling limits to all directions because there is an ocean in the west and land in the east, same with north and south.
c) keeping a simple color palette should also be good to keep the original feeling, ey? suggestion: http://en.wikipedia.org/wiki/X11_color_names. or maybe there should be no limitation and the designer of the map can choose if he wants to keep the look old school.
d) it would be realistic if not only mountains were unpassable for armies, but also rivers (i.e. the rhine) . but i am not sure if this would alter the game feeling too much?
e) optional feature to make it more realistic: the farther a navy move is, the weaker their attack value should become. this way one cannot attack jerusalem from london as easy as it would be now.
thanx and greets!