64bit windows 7

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64bit windows 7

Postby dizt3mp3r » 17 Apr 2012, 21:16

Can coconet run on win64 windows 7 or XP? Anyone tried?
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Re: 64bit windows 7

Postby Kroah » 17 Apr 2012, 23:48

dizt3mp3r wrote:Can coconet run on win64 windows 7 or XP? Anyone tried?

Well, i think it should run with the patch http://bringerp.free.fr/Files/CoCoNet/CoCoNet%20-%20Windows%207%20-%20Test%2001.zip

Unfortunately I don't have the hardware nor the virtual machine to test it.
Some members have tested it on a 64bits system, but i don't remember if it was on XP or Seven.
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Re: 64bit windows 7

Postby CivLord » 18 Apr 2012, 07:54

Kroah wrote:
dizt3mp3r wrote:Can coconet run on win64 windows 7 or XP? Anyone tried?

Well, i think it should run with the patch http://bringerp.free.fr/Files/CoCoNet/CoCoNet%20-%20Windows%207%20-%20Test%2001.zip

Unfortunately I don't have the hardware nor the virtual machine to test it.
Some members have tested it on a 64bits system, but i don't remember if it was on XP or Seven.


I have run it on Vista 64bit, Win7 64bit, Win7 32bit and XP 32bit without problems.
I needed to install the patch on the 32bit systems to be able to connect with a patched version on a Win7 64bit system in networked multyplayer-mode.

When the patch works on 32bit XP and 64bit Win7, I wouldnt expect any problems on 64bit XP either.
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Re: 64bit windows 7

Postby Kroah » 18 Apr 2012, 10:01

CivLord wrote:I needed to install the patch on the 32bit systems to be able to connect with a patched version on a Win7 64bit system in networked multyplayer-mode.

You are right, I forgot to mention this point:
- All players must have the exact same CoCoNet version to play together.

And i will add:
- save games may not be retro-compatible depending on the changes involved.
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Re: 64bit windows 7

Postby dizt3mp3r » 18 Apr 2012, 11:58

Ta thanks!
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