Kroah wrote:Well, i understand better. Most of my games don't go over 5.000.000 men for my main strength with around 1.000.000 boats.
In your case, i see why it takes more than 1 second.
But you say "moving 30 MIO armys takes 30 clicks" => do you know you can let the right (or left) mouse button pressed ? It still takes 4 seconds (just tested it), but you click only 1 time.
Anyway, even if i don't think having a main strength of so much men is common mid-game, a "move all" button may be a way to bypass those 4 remaining seconds.
Eerm.. I know that I can let the mouse buttons pressed. 30 clicks was just an answer to your "1 click". But it dont takes 4 secounds to carry your troops by navy.
With the right mosuebutton and the "<<" button, you are sending 1.000 ships per click.
While mousebutton pressed, it takes some more time then 4 seconds to ship 30.000.000 men.
if just tested it with 10 million troops and 10.000 ships:
10.000.000 troops = 10 clicks = ~4 secs
10.000 ships = 10 clicks = ~4 secs
----
8 sec just holding the "move button" (yes, right button pressed down).
in the endpahse, then I have to move 30 mio troops, it is a little bit boring to ship so much troops at once. Especially cause I know that you have won the game.
But if my ~4 secounds werent right, let it be 3 secs, to move all thouse troops you will need 3x3x2=18 seconds to move then.
Then, you realise that your 30 MIO troops werent enogh to conquer england (or japan). In that case you'll have to wait some more years to send thouse troops again. Last time I tried it 4 times. This 10 minutes were just boring, but I really like it to end thouse games with a total victory.
maybe you can change this by altering the AI:
The main problem is that the AI of japan, england ans USA hold there main troops back on there islands/continent.
For example:
the USA can try to roll over the land and they are just doing it. But they just stop then they conquered america. The 10 MIO troops (or maybe more) just waiting in some country uppon the american continent... sometimes in chile, uruguay, but often (if you havnt attackt south america) in alaska (really often!) or maybe quebec.
What are they searching for in alaska? Are they fishing?
If the AI could start to use thouse troops, the gameplay would be more intresting. The island-AI could not wait and see how a player (or an other AI) is conquering there islands and oversea provinces. They would just attack.
An other factor could be:
the AI ships up to 3 MIO troops to attack a country. For example:
russia counquered the afri-europ-asia continent and the usa the american.
Why does the AI attacks nigeria with 3 MIO troops, just to ship them back to (alaksa? the mainland?) after conquering nigeria?
Maybe thats the problem: why they dont try to roll over africa?
If this logical bug (the original CC have had it in perfection! - the bug
) is fixed, the AI would be really challanging. Especially on level 9. And in this case, the need for the "move all button" is gone.
Kroah wrote:Thanks for this idea.
I actually try the "gray out the navy move if some army have been added before the boats" and it feels ok.
Thanks for all your suggestions.
Oh, good! I think I will like it more this way.