Ayoross wrote:This new version works quite well, but if you just watch AI playing long enough, the game eventually hangs. I hope you will eliminate remaining bugs.
dizt3mp3r wrote:Bug Report: When attacking a neutral or other country, the force move option does not seem to work.
Moving an army into a neutral country when the other player has attacked and won it, has not resulted in war with that country. It is as if the force move did not occur. If it had occurred then surely the winning player would have suffered an attack from your force and you would both now be at war.
dizt3mp3r wrote:Should we consider this new version a beta release?
dizt3mp3r wrote:The AI at level 5 is VERY hard to beat, especially Great Britain. Owning more than half the world as Japan and facing a smaller Britain I expected to be able to hold my own and win the game but not the case... Pouring 4,000,000 strong armies against 250,000 Brits seems to result in ridiculous losses to the Japs. Despite owning 2/3rds of the globe my Japanese armies were continuously and inexorably defeated resulting in a LOSS!
dizt3mp3r wrote:On all these maps the game has been very enjoyable but very, very much harder to win. I have been playing the Nieuw Standard map from Christine and against the new AI it can be almost impossible to win except by good gameplay and sheer determination. Have just played as the Ottomans on Christine's map and found the Brits a tough nut to crack sending 7 million Turkish troops in to defeat an army of a mere 350,000 and losing a couple of million in the process...
Ayoross wrote:This is likely not a bug, but a consequence of the engine battle calculation. I don't know in details how it works, but an army strength 1 is almost unbeatable by army strength 3 or 4.
Users browsing this forum: No registered users and 1 guest