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Coconet will not install on Win11

PostPosted: 05 Jul 2024, 21:46
by dizt3mp3r
Coconet will not install on Win11. Fails consistently with the XNA 3.5 framework. Not played Coconet since Win11 arrived.

Re: Coconet will not install on Win11

PostPosted: 28 Aug 2024, 01:37
by dizt3mp3r
Come on, open source it so we can fix it or fix the installation process yourself SOON!.

I have to keep a Windows 7 system running just to run Coconet.

Re: Coconet will not install on Win11

PostPosted: 12 Nov 2025, 15:07
by mael15
I'd love to keep playing on Win11, too!

EDIT:
Coconet continued to work work on one of my laptops that was upgraded from Win10, not on a fresh Win11 install. BUT it can be played in a virtual machine. I succeeded with VirtualBox and a windows 10 64bit installation. Guest Additions must be installed and adequate resources given, like 8GB RAM and 8 cpu kernels. I had to additionally check the .net option in the coconet installer and have a couple of minutes patience until it finished (it appeared to hang but did not).
I even got a network game to run in a local network of two Win11 machines, each running a VirtualBox Win10. The VirtualBox network has to be switched to network bridge, then both coconet instances can find each other.
If anyone needs help you an write me at froese@gemini-sites.de since this forum unfortunately does not send notifications for new entries.