
Posted:
21 Mar 2008, 00:04
by Kroah
I really don’t know if i must deliberately lower the AI when he conquers neutral areas. The default level 4 AI of CoCoNet is really tougher than the ST one. He has the same bonus but better uses its army (Reinforcement, converge attack force…).
If after several games, we find that the AI is still too strong at the beginning and easier after the expansion phase, I will tweak it like you said.
I want (and try) to have the AI at a constant difficulty along the game.