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[Feature] Same start condition

PostPosted: 21 Mar 2008, 00:38
by Kroah
Monty wrote:you know, we talked on the forum about some modifications that will give a different coco-experience. the same (start-) conditions for everyone same attack/defense-factors...) etc.
you didn't mention them on your todo-list.
i wondered about that, but i thought it was because you wanted to finish at first a remake near to the original and then in a next step you were going to add those things which could then be enabled in the server-setup if liked. did i think right?

PostPosted: 21 Mar 2008, 00:39
by Kroah
Yes.

But honestly, my motivation to add features not existing in the original (gameplay features aside) is proportional to the support of the Colonial Conquest community.

I hope one day I’ll add features like:
- Custom maps
- Custom majors
- Custom AI via plug-ins (with compilation on the fly)