this scenario is based uppon the std scenario. I added new countrys ans new majors, modified the USA and england and so on.
majors:
england (lowered ship costs, 2 new islands [orkney and mainland])
germany (new factory, and a new land: bavaria)
france (dplitted normandy and brittany)
usa (rised army costs, modified territory)
japan
russia
italy
spain
ottoman empire
austria-hungary
new neutrals:
balticum
netherlands
finnland
danmark
poland
tibet
jemen
oman
dakota
navarra
EDIT:
maybe the goal could be intresting:
I always wanted to have more majors in the game, so I added them. But I get the problem that the european nations havnt enogh room to expand in europe. So I added some more neutrals.
Game balancng:
I balanced the majors by there historical power. For example: it will be really hard to play as ottoman empire.
_______At/Def__At/Def_Army/Navy
________Army____Navy___Costs
England___1/1_____1/1____6/2
Germany__1/2_____1/2____4/4
France____3/2_____3/3____3/5
USA______3/2_____2/2____4/5
Japan ____2/3_____2/2____3/5
Russia____4/3_____3/4____2/5
Ottomans_4/3_____3/3____3/6
Spain ____2/2_____2/1____4/5
Italy _____2/3_____2/2____4/4
Austria___2/2_____3/3____3/6
EDIT:
- corrected zipfile added
EDIT: Changes in this version (6. jul 2012)
new countrys:
tibet
jemen
oman
dakota
mainland (island, english territory!)
orkney (island, english territory!)
navarra
california
white russia (russian territory!)
Modified the AI in costs, amry/navy stregths and there their attacks go to and the way the AIs handling the navy/army attack ratio)
modified the mountains (added a way from india to china (kashmir to sinkiang))
modified greece and balkans (now bulgaria!). Connected greece to turkey and deleted the conection betwen bulgaria and turkey.
AI changes:
russia gets stronger
usa gets stronger
england is nearly everytime a powerfull major (but never won a test game)
bugfix:
- in some cases the 3 ottoman empires mainlands get filled as there it only one land. I dont know why the country borders get lost, but after altering 2 pixels in arabia, the problem seams gone.
- corrected the region ids of the new countrys
EDIT:
Update from 7. jul 2012.
- Altered the mountains in asia
- new neutral provinces:
hong kong
NL New Guinea
Germ. New Guinea
Arwa
Choiseul
guadalcana
new caledonia
samoa
sakhalin
tasmania
auckland
new zealand
greenland
- bugfix: tibet is now a part of the right area
- connected 1 boat who issnt connected in the std scenario (north alaska)
- created a new region
- gave the regions some nice names
EDIT:
new version from 14. jul 2012
- Altered the AIs rand attack id
- altered the mountains
- connected japanese homelands
- added a areafill for puerto rico
- strengthen france (more troops, ship costs, picardy added)
- connected ireland to the british mainland
- corrected refill in new caledonia (161)
Added new Regions (in total: 12):
- South Europe
- North Europe
- Sahel Africa
New Countrys:
Africa:
Mali
Burkina Faso
Senegal
Guinea
Ivorycoast
Tschad
Cameroon
Equatorial Africa
Gabun
Zimbabwe
Kenia
Uganda
Eritrea
Taomasina
Ghana
South America:
TheSouth
Liga Federal
Entre Rios
Amazonas
North America:
Nunavut
South Ampton
New Foundland
update 15 jul 2012:
fixed ethiopias bordercolor from 000000 to 010101
Update 16. Jan. 2014:
- fixed area links in south america and australia
- removed the unneedet zones
- corrected the fill in turkey
update from 22. Jul 2015:
general:
fixed some area fills (Denmark, Quebec. New Caledonia, Hawaii, Newfoundland)
fixed witch region the AI likes to conquer
north america:
removed link between north usa / east usa
added "the land of the florida" (Bush Jr. ) aka texas
added michigan
added northwest territories
added yukon
added Labrador
added florida
changed name from new foundland to quebec [continental]
changed name from quebec to Newfoundland [island]
asia:
added khabarovsk (to russia)
linked kyushu to korea
changed region from steppes from india to chinasia
removed link between honshu and hokkaido
added north kuriles
added south kuriles
Australia:
added victoria
europe:
removed link beetween norway and finnland
added link between denmark and sweden
added 2. fill in denmark to include island of sealand (Copenhagen)
africa:
removed link between uganda and abyssinia
Major powers:
USA:
added capital in michigan
added 3 new states (florida, michigan, texas)
reduced treasury from 10 to 5
England:
removed mainland (island in the north)
reduced in london army by 20
reduced in london navy by 20
reduced treasury from 50 to 40
increased base armys to left
japan:
added link between kyushu and korea
removed link between honshu and hokkaido
increased army in honshu by 100
increased navy in honshu by 20
increased army/nav< in hokkaido and kyushu al little bit
increased treasury from 30 to 60
russia:
added new capital in khabarovsk
reduced army/navy in sibiria (40/20)
increased army/navy in khabarovsk (130/35)
increased navy in moskva by 10
reduced treasury from 20 to 15
germany:
increased treasury from 40 to 45
increased base armys to left
slightly increased base army size
Gamebalancing facts
After 15 testrounds (ai only) the statistics are:
________________Otto, USA,Rus, Kuk, Eng, Ger, Jap, Fr
1.greatest power: 1___0___ 4___3 ___0___4____1___2 times
2.greatest power: 0___9___ 0___0 ___5___0____0___0 times
3.greatest power: 0___5___ 0___0 ___6___0____1___0 times
Italy and Spain get lost in the game.
USA will be more powerful, the longer the game is going on
England won 0 games, but it is mostly one of the favorite powers.
Maybe Ill doing some more balacing later.
Update 2015/07/26:
Added link between Alaska <-> Yukon <-> Brit- Colombia