Kroah's Game Reverse Engineering Page


~ Return of Heracles ~

You are here:  
  • Home
    • »  Return of Heracles
      • »  Reverse Engineering
        • »  Character
          • »  Attributes
            • »  Dagger


  1. Dagger Value

    Value from 0 to 15.

    Used by: Dagger Name, Attack, Weaponry, Enchanter

  2. Dagger Quality

    Dagger Quality

    Used by: Dagger Name, Weaponry, Break Probability

  3. Dagger Poison

    Dagger Poison
    Not Poisoned

    Used by: Dagger Name, Attack, Enchanter, Event #38

  4. Dagger Poison Type (Hidden)

    Dagger Poison Type

    Used by: Dagger Name, Attack, Event #38

  5. Dagger Skill

    Dagger Skill

    Used by: Dagger Name, Hit Probability, Weaponry, Gymnasium, Event #1

  6. Dagger Name

    Boolean value.

    Dagger ValueClass NameDagger Name
    0-No Dagger
    1, 2-{S} {P} Bare Hands
    3, 4Dog, Winged Horse, Cursed Beast{S} {P} Lousy Close Combat
    5{S} {P} Mediocre Close Combat
    6{S} {P} Mighty Close Combat
    7{S} {P} Terrific Close Combat
    >= 8{S} {P} Zeus Blessed Close Combat
    3, 4Physician, Sown Man, Warrior, Amazon{S} {P} Lousy {Q} Dagger (*)
    5{S} {P} Mediocre {Q} Dagger (*)
    6{S} {P} Mighty {Q} Dagger (*)
    7{S} {P} Terrific {Q} Dagger (*)
    >= 8{S} {P} Zeus Blessed {Q} Dagger

    {S=Dagger Skill}: Skilled Wrestler with or Nothing (Unskilled)
    {P=Dagger Poison}: Poisoned or Nothing (Not Poisoned)
    {Q=Dagger Quality}: Fine or Cheap
    (*) Enchantable

Visitors visitors since 05/01/2006. Sitemap
Copyright © 2006-2020 by Kroah. Total or partial reproduction forbidden.
All trademarks and copyrights are the property of their respective owners. All rights reserved.
Email Me      Get Firefox Powered by PHPEdit      Valid XHTML 1.1 Valid CSS